Thursday, October 28, 2010

Paint and Clone tool

I took a video and edited the time code to have it freeze frame while I traced it with the paint tool. I set it to write on mode so that it would make the animated tracing of the scene. When all was done being traced, I set the timing back to normal on the piece so that the boys could wave. I used the clone tool to fill the scene with watermelon signs.




Untitled from Caitlin Lundin on Vimeo.

Lighting the 3-D Model

After building and texturing my 3-D model the next natural step was to light this girl up. I created an ocean sphere to place my scene inside of. My idea was for my ship to be exploring the depths of the ocean. I thought to put a light on the bottom of the ship that was focusing on a coral reef. I attached a spot light to the bottom of the ship and aimed it at the coral which gave it a long light cast and shadow. I added the shadow in the lighting attribute window. I also tinted this light a slight green color to continue with the look of the ocean. The other light in the scene is an ambient light above the ship that had it's intensity lowered and colored a darker ocean blue. I wanted this light to be able to show what was going on in the scene but not take away from the visual pull of the spot light. The hub on top of the ship doesn't have any specific light on it giving it that glowing look. The glow was applied through a blinn texture that was added to it. I want to make some particles in the scene to make it look more underwater and so that the light has something to catch on to show the beam a little more.

From behind the coral so you can see how good it is

That's some huge coral

That's a spooky shadow

Thursday, October 21, 2010

Using 3-D Cameras and Lights in After Effects


The Sheep Pun Gang from Caitlin Lundin on Vimeo.


The sheep and background were photoshopped to be on their own layer. From there, they were made into 3-d layers that auto-adjusted to face the camera as it past. The door was photoshopped out from the door frame so that they could be moved separately. The door was rotated back on the z-axis once the anchor position had been moved to the hinge of the door so that it moved naturally. The door swings open and then the door and door frame move towards the audience and then the camera moves along the z towards the rest of the scene. From there the camera and point of interest are shifted in order to focus on the sheep. 

Textured Manta Ray Submarine

Top
Side
Close Up on Metal Texture
The manta ray submarine space ship has clearly spent a few years making trips across the oceans and the galaxies. The ship was textured with different rusty metals that were found on the internet. In order to have the picture not warped by the varying shapes I applied the texture using either planar or cylindrical mapping based on the shape. I applied a blinn material to the metal to give it an extra shine in the final render. The real question is where do the pilots see out of. To be answered at a later date. 

Thursday, October 14, 2010

Particle Generator Explosion!

The particle generator was layered and used to create the following explosion and fire. I repeated the playback of the explosion a couple of times so that it could be viewed better. When I let the explosion run longer it did not look as good. There are 4 layers on the explosion. There is one layer that is sparks heading out with a faster velocity and less resistance. There are 2 layers that have slower faded spheres with two different colors to help add to the body of the explosion. The final layer is a layer of smoke that has the highest level of  resistance and the no gravity on it so that it will stay where smoke should stay. I made the fire by layering two different faded spheres on top of each other with one adding and the other remaining a composite. The rear flame is faster and with less gravity. The front one is slower with more gravity to stay in the range of the hotter flames. Enjoy.


Explosions and Fire from Caitlin Lundin on Vimeo.

Text in After Effects

I created a text in photoshop that I wanted along with decorative attributes on different layers so that I could bring them into After Effects and animate them they way I wanted. The main technique for this text animation is scaling and I moved the snow and Santa hat accordingly.


Santa Text from catlin lundeen on Vimeo.

It was short and I wanted to see what else that I could do. The next piece is not as colorful but takes many more motion tracks in the telling of the story. Each line was given a path to follow in the telling of the story. On top of the motion path that they followed they were given other ramifications for change such as rotation or scaling. For the line "on my" I made it 3-D so that it could fall forward on the z-axis.


A text story from Caitlin Lundin on Vimeo.

Manta Ray Submersible from the FUTURE

Here is the future of space/ocean travel. Get ready if you're interested in either.


I smoothed out the features of the creature and took away the front jowls. They were mismatched and unappealing. The steamboat wheel is now attached to his smokestacks. A combination of using the edges, faces and vertices to shift and smooth the submersible into the final product that I wanted.